TDDD23 Design and Programming of Computer Games (6 ECTS)
|18/8||Course Pages beeing updated for 2017|
Only deadlines dates will be changed for 2017
This course is about learning advanced game-programing technology and game-related design/usability. You may choose freely your game-development software (assistance 2017 for libGDX, Unity and phaser.io). A medial library + physics framework is also OK. Click here for a [non-complete list](tasks/loe.en.shtml) of relevant game tech. Different project can have differenet amount of focus on tech vs design, but all projects must make some effort on bith sides. Read more about this in the [grading criteria](exam/index.en.shtml) Your will be required to: 1. hand in a game plan for feedback 2. present your project at a 2-hour game seminar 1. hand in your playable game 1. hand in a screen-cast presentation of your game 1. perform an individual oral examination, explaining how your project meets the learning criteria for technology and design. Along the way you will present your game and must make sure you can do so at IDA (be that on your own machine). 2016 some student had trouble shoing thier unreal proejcts on their laptops. In such cases, make screenshots from the proejct and bring a build of the game for demo instead. Staff is available primarily for office-hour assistance (face time in our offices at times posted in the schedule. We, of course, also use e-mail and for Norrköping students Skype meetings can be scheduled. The [LIU GAME CONFERENCE 2017](http://www.liuinnovation.se/liugc), hosted by LiU Innovation will be held at Kårhuset Kollektivet on the 9:th of April from 12 a.m. to 9 p.m. You'll nedd to register for the event, som make sure you do that and follow the posting for the speekers. Also, you will be able to present your game at the event. This event is mixed Swedish and English, depending on speaker preference. Not strictly par of the course, but fun and relevant for students of this course. The prestigous [LiU GAME AWARD](http://www.liuinnovation.se/liugc#game-awards) is presented at the conference. The final handin for the course will also be included in the conference, so there are no need to submit at two locations. You will be given the option not to participate, in the hand-in form for the course.
Page responsible: Erik Berglund
Last updated: 2017-08-18