List of Game PlatformsIn this course you can choose freely what game development platform you use as long as it is a dedicated platform for developing games, i.e. not simply a programming language standard library such as Java FX or C# WPF. Depending on your game project you need things like scene management, collision handing, sprite or 3D model handling with animation support, physics engines, AI and so forth. Implementing these things yourself is not really an option, it will take you to long and you will perhaps focus on the wrong things. Reusing technologies is something valued in the course. I can guarantee you that in 95% of the cases you will get much further if you spend some time educating yourself on the game tech that will help you reach the goals of your game than building it yourself.
We will support with assistants XNA Game Studio.During scheduled lab times we will have assistans supporting development in XNA Game Studio which is a C# game development for PC, Microsoft Phone and XBOX.
- Codeplx: XNA Search
- Also look at: http://nelxon.com/resources/xdsk2.php for an extensive list of great resources and XNA knowledge but not all open source or free. You may also search on codeplex for more XNA projects.
Here I will also note some additional game engines but since there is an enormous amount of alternatives out there I think you should only view this as a potential starting point, not conclusive and not a list of guaranteed problem-free platforms.
Page responsible: Erik Berglund
Last updated: 2012-09-03