TDDD23 Design and Programming of Computer Games (6 ECTS)
2015 LiUGA Finalists are!!!
Let us add that it was extremely difficult to pick the nominees!
|28/9||Individual oral presentation.|
20 minutes oral examination. Prepare to show how you've addressed the course goals of technical experience and design experience in : focus, progression & variation and in-game tutoring in your project. Examinations in the the order of the webreg-list. Remember it starts .00 sharp. Register here. Location: the examiners office.
|14/9||Register for seminar. Remember - only one registration per team!|
|14/9||Box upload widget|
You can now upload to the handin folder on Box. Make sure you add your student_id in the file names (upload game code with zip and include textfile with screencast URL in that file). Allwasy use your student-email and not your nice and useful real email that doesnt identify you as a student at LiU.
|4/8||Access to box|
First batch of box-invites was sent out today. You should also be able to access box-folders via https://app.box.com/files.
|4/8||Make sure you register in webreg.|
|26/8||Pages have been revised for 2015.|
Minimal additions and checks. The course has the same procedure as last year :)
This course is about learning about game-programing framworks and tools fo your choice and game-related design/usability. You may choose what freely your game-development software (Assistance 2105 for libGDX, Unity and phaser.io). A medial library + physics framwork is also OK. Click here for a: non-complete list of relevant game tech..
You must be able to demonstrate the games at IDA (perhaps on your own machine).
Staff will be available primarilly at scheduled times for office-hour assistance. This means that you can come to our offices to discuss problems and request help.Times are posted in Timeedit as Supervision. For Norrkï¿½ping students (and in special cases) Skype meetings can be scheduled in advance during these times.
Your will be required to:
- hand in a game project plan for feedback,
- present your project at a 2-hour game seminar and explain central pieces of code
- hand in a playable game,
- hand in a screen-cast presentation of your game,
- perform an individual oral examination
Liu Game Awards 2015 (a conference event and not strictly part of the course) will be held in week 45. This event is mixed Swedish and English, depending on speaker preference.
Page responsible: Erik Berglund
Last updated: 2015-11-02