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Tasks & Deadlines

Task 1: Game Plan. Deadline: September 11.

Specify the game project so that we can give you valuable feedback about scope and course criteria. Don't wait for feedback to get started, 99 out of 199 projects are fine from the start. Use this Google Docs as a starting point for you plan. .

Deliverable: Upload on Course upload widget.

Task 2: Game seminar: Dates: September 26, 27, 28, 29, 30

For seminars - sign up one person per team (1 or 2) in webreg (TBA). We'll do max 8 projects per 2-hour session. Each project gets 10 minutes showing what you've got so far, discussing code and challenges. Show live game and code - as real as you can. Avoid PPTs and plans, show the game as it is.

Booking through webreg will be announced.


Task 3-4: Final Playable Game and Game Screen Cast URL: Deadline: October 21.

Do a 2-5 minute screen cast of the game. Highlight the features of the game - showing its best sides. See old liuga screen-casts for inspiration. Screen-cast recording software.

This screen cast will be used for the LiUGA competition (unless you specifically decline this) so if you are interested it is recommended that you spend some time creating a high quality screen cast - video quality, game play in focus, action as fast as possible, the fun illustrated through real game play.

Deliverable: Upload on Course upload widget. (will open later). Also put screen-castlink in the following google form. (TBA) .

Task 5: Individual Oral Examination. Date: October 13, 14, 17-20 October.

Prepare a 20 minutes individual oral examination. Explain how you've achieved the learning goals of the course. Show the game and the code. Bring your own laptop or show code on our computers.

Booking through webreg will be announced.


Submission dates after the course:

Late submission can be arranged by sending an email to the examiner to schedule an appointment:
  • December 10, 2016.
  • August 22, 2017.

Page responsible: Erik Berglund
Last updated: 2016-09-20