Hide menu

Multi-agent Systems

2024HT

Status Open for interest registrations
School IDA-gemensam (IDA)
Division ReaL
Owner Fredrik Heintz
Homepage https://www.ida.liu.se/~TDDE13/index.en.shtml

  Log in  




Course plan

No of lectures

TBD

Recommended for

All PhD students in computer science and related subjects.

The course was last given

Fall 2023

Goals

The overall aim of the course is to give an overview of multiagent systems and in depth knowledge of some areas of multiagent systems. After the course students should be able to:
- List and explain important problems and techniques in the area of multiagent systems.
- Explain how central algorithms in the area of multiagent systems work.
- Be able to implement some central algorithm in the area of multiagent systems.
- Evaluate and apply different game theoretic approaches.
- Design and use auctions for allocating resources in a multiagent system.

Prerequisites

An introductory AI course, knowledge of programming, probabilities, and logic.

Organization

Lectures, seminars, and labs.

Content

* Architectures for multiagent systems
* Distributed AI, including distributed constraint satisfaction and optimization
* Game theory, including normal form and extensive form games
* Communication, including speech acts
* Aggregated preferences, including voting
* Auctions for multiagent resource allocation
* Multiagent decision-making, including task allocation

Literature

Shoham, Yoav and Leyton-Brown, Kevin, (2009) Multiagent systems - Algorithmic, Game-Theoretic and Logical Foundations Cambridge University Press. ISBN: 978-0-521-89943-7

Lectures

TBD

Examination

Exercises, 4 ECTS
Labs, 2 ECTS

Examiner

Fredrik Heintz or Daniel de Leng (TBD)

Credits

6 ECTS

Comments


Page responsible: Director of Graduate Studies