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LiU » IDA » SaS » PELAB » Modelica » Flexible Multibody Dynamics Simulations
Use of flexible components is becoming a standard in all the multibody
simulation tools. However the specialized tools focusing on the
detailed contact analysis with micrometer-scale surface geometry
definitions cannot rely on the commonly used techniques implemented in
the most commercial tools.
The development team of the SKF's proprietary tool BEAST acknowledged the problem when planning the introduction of the GRInding Simulation tool (GRIS). This research was motivated by the specific requirements of the new tool that are summarized below.
The requirements can be subdivided into three equally important groups. They are:
Flexible bodies are one of the main innovations in the GRIS tool. The project required a review of the current methods for dealing with elastic components in multibody simulation system, design of appropriate class hierarchy, analysis of possible modifications needed for the numerical solver, etc.
The results of this work are now used at SKF for parametric studies of grinding process. An article reporting some interesting aspects of the model Iakov Nakhimovski, Dag Fritzson, Mikael Holgerson:Dynamic Simulation of Grinding with Flexibility and Material Removal was presented at Multibody Dynamics in Sweden II seminar in November 2001.
We plan to submit another paper describing our model of internal stress release during grinding to an international journal within a few months.
Contact: Iakov Nakhimovski, iakna@ida.liu.se