Fritzson, P. (1986). Systems and Tools for Exploratory Programming Overview and Examples. Technical Report LiTH-IDA-R-86-36, Department of Computer and Information Science, Linköping University, Sweden. Also presented at the Workshop on Programming Environments - Programming Paradigms, Roskilde, Denmark, October 22-24, 1986. (bibtex),
Abstract: Exploratory programming may perhaps be regarded as a program development methodology. Systems supporting this methodology are characterized as being highly interactive and giving support for rapid program building, and ease of program modification and debugging. This is sometimes contrasted to more formal methodologies which emphasize that a program should be completely specified before it is implemented. The exploratory approach is motivated when we have insufficient knowledge about the application or about the interactions between the application and the environment. Powerful interactive programming environments are also necessary for efficient support and maintenance in the many cases where we have constantly changing requirements. Ideally we would like to merge the results from the formal school and the explorative school. We would like to build incremental programming environments which can support both maintenance of executable specifications and automatic transformation of these specifications into efficient executable code.
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