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Aseel Berglund. Dept. of Computer and Information Science. Linköping University.

Publications

  • Berglund, A., Berglund, E., Siliberto, F., & Prytz, E. (2017, April). Effects of reactive and strategic game mechanics in motion-based games. In Serious Games and Applications for Health (SeGAH), 2017 IEEE 5th International Conference on (pp. 1-8). IEEE.
    DOI:  10.1109/SeGAH.2017.7939275
  • Heintz, F., Berglund, A., Hedin, B., & Kann, V. (2015). En jämförelse mellan programsamanhållande kurser vid KTH och LiU. In 5: e Utvecklingskonferensen för Sveriges ingenjörsutbildningar (UtvSvIng), Uppsala, Sverige, 18-19 november 2015.
  • Berglund, A. and Heintz, F (2014). Integrating Soft Skills into Engineering Education for Increased Student Throughput and more Professional Engineers. In Proceedings of LTHs 8:e Pedagogiska Inspirationskonferens (PIK). Lunds university.
  • Lind L., Berglund A., Berglund E., Bång M., and Hägglund S. (2010). Effortless data capture for ambient e-services with digital pen and paper technology. In Designing Solution-Based Ubiquitous and Pervasive Computing: New Issues and Trends. Information Science Publishing/IGI Global, 2010, pp. 24-43. ISBN13: 9781615208432.
    DOI: 10.4018/978-1-61520-843-2.ch002
  • Eriksson L., Berglund A., Willén B., Svensson J., Petterstedt M., Carlander O., Lindah B., Allerbo G. (2008). On Visual, Vibrotactile, and 3D Audio Directional Cues for Dismounted Soldier Waypoint Navigation. In Proceedings of the Human Factors and Ergonomics Society Annual Meeting September 2008, vol. 52, no. 18, pp. 1282-1286. Sage CA: Los Angeles, CA: SAGE Publications. DOI: https://doi.org/10.1177/154193120805201827
  • Berglund, A., Andersson, R., and Ekström, H. (2007). Saab Aerosystems: Lessons from Designing Controller-Pilot Data Link Communication for UAVs. In Human Factors of UAVs Workshop, 2007. [pdf]
  • Berglund, A., Berglund, E., Larsson, A., & Bang, M. (2006). Paper remote: an augmented television guide and remote control. Universal Access in the Information Society4(4), 300-327.
    DOI: 10.1007/s10209-004-0108-8
  • Berglund A. and Johansson P. (2004). Using speech and dialogue for interactive TV navigation. In Universal Access in the Information Society , Volume 3, Issue 3-4, pp. 224-238.
    DOI
    : 10.1007/s10209-004-0106-x
  • Berglund A. and Qvardfordt P. (2003). Error Resolution Strategies for Interactive Television Speech Interfaces. In Proceedings of the Ninth IFIP TC13 International Conference on Human-Computer Interaction, INTERACT´03 , Zürich, Switzerland, 2003. Published by IOS Press, (c) IFIP, 2003, pp. 105-112 [pdf]
  • Ibrahim A. and Johansson P. (2002). Multimodal Dialogue Systems: A Case Study for Interactive TV. In Proceedings of the 7th ERCIM Workshop on User Interfaces for All. Paris, France. 2002.
  • Hultcrantz J. and Ibrahim A. (2002). Contextual Workshops: User Participation in the Evaluation of Future Concepts. In Proceedings of participatory Design Conference 2002 (PDC2002), Malmö, Sweden, pp. 344-348.
  • Ibrahim A. (Berglund) and Johansson P. (2002). Multimodal Dialogue Systems for Interactive TV Applications. In Proceedings of the 4th IEEE International Conference on Multimodal Interfaces 2002 (ICMI 02), Pittsburgh, USA, 2002. (p. 117). IEEE Computer Society.
    DOI:  10.1109/ICMI.2002.1166979
  • Lundberg J., Ibrahim A., Jönsson D., Lindquist S. and Qvarfordt P. (2002). "The snatcher catcher" - an interactive refrigerator. In Proceedings of the second Nordic conference on Human-computer interaction, 2002. [pdf]


Page responsible: Aseel Berglund
Last updated: 2013-12-13