#include // includes most things in SFML using namespace sf; int const width { 640 }; int const height { 480 }; int main () { RenderWindow window { VideoMode { width, height }, "SFML DEMO" }; // loopa sålänge fönstret finns while ( window.isOpen () ) { /* hantera events */ Event event; // hämta ett event i taget while ( window.pollEvent (event) ) { if ( event.type == Event::Closed ) { window.close (); } } /* hantera logiken */ /* rita ut */ window.clear (); // rensa skärmen window.display (); // visa ändringarna } }