The first column is the character for specifying the block in the map file.
The second column is the output of mapData() for that block.

Mapfile mapData Description
0 space
$ 0 base facing (space)
x 1 block (square)
# 3 fuel
a 4 block (topright is filled)
q 5 block (botright)
s 6 block (topleft)
w 7 block (botleft)
< 8 gravity (counterclockwise)
> 9 gravity (clockwise)
+ 10 gravit (positive)
- 11 gravity (negative)
@ 12 wormhole
( 13 wormhole (in)
) 14 wormhole (out)
r 15 cannon (pointing up)
f 16 cannon (right)
c 17 cannon (down)
d 18 cannon (left)
1 9 spacedot
* 20 treasure (ball)
^ 20 treasure (empty) +team (0-9)
_ 30 base (facing up) +team
_ 40 base (facing right) +team
_ 50 base (facing down) +team
_ 60 base (facing left) +team
! 70 target +team
A-Z 80-105 checkpoint +checkpointNr (0-25)
% 110 item concentrator
z 111 friction
b 111 decor (square)
g 112 decor (topright filled)
t 113 decor (botright)
h 114 decor (topleft)
y 115 decor (botleft)
i 121 gravity (up)
m 122 gravity (down
k 123 gravity (right)
j 124 gravity (left)
& 125 asteroid concentrator