The first column is the character for specifying the block in the map file.
The second column is the output of mapData() for that block.
| Mapfile | mapData | Description |
|---|---|---|
| 0 | space | |
| $ | 0 | base facing (space) |
| x | 1 | block (square) |
| # | 3 | fuel |
| a | 4 | block (topright is filled) |
| q | 5 | block (botright) |
| s | 6 | block (topleft) |
| w | 7 | block (botleft) |
| < | 8 | gravity (counterclockwise) |
| > | 9 | gravity (clockwise) |
| + | 10 | gravit (positive) |
| - | 11 | gravity (negative) |
| @ | 12 | wormhole |
| ( | 13 | wormhole (in) |
| ) | 14 | wormhole (out) |
| r | 15 | cannon (pointing up) |
| f | 16 | cannon (right) |
| c | 17 | cannon (down) |
| d | 18 | cannon (left) |
| 1 | 9 | spacedot |
| * | 20 | treasure (ball) |
| ^ | 20 | treasure (empty) +team (0-9) |
| _ | 30 | base (facing up) +team |
| _ | 40 | base (facing right) +team |
| _ | 50 | base (facing down) +team |
| _ | 60 | base (facing left) +team |
| ! | 70 | target +team |
| A-Z | 80-105 | checkpoint +checkpointNr (0-25) |
| % | 110 | item concentrator |
| z | 111 | friction |
| b | 111 | decor (square) |
| g | 112 | decor (topright filled) |
| t | 113 | decor (botright) |
| h | 114 | decor (topleft) |
| y | 115 | decor (botleft) |
| i | 121 | gravity (up) |
| m | 122 | gravity (down |
| k | 123 | gravity (right) |
| j | 124 | gravity (left) |
| & | 125 | asteroid concentrator |