Welcome to TDDD86 Trailblazer! This program searches for paths through graphs representing mazes and rocky terrains. It demonstrates several graph algorithms for finding paths, such as depth-first search (DFS), breadth-first search (BFS), Dijkstra's Algorithm, and A* search. Loading world from maze10-huge.txt ... Preparing world model ... World model completed. Looking for a path from r018c127 to r052c097. Executing depth-first search algorithm ... Algorithm complete. Path length: 385 Path cost: 384 Locations visited: 2665 Looking for a path from r018c127 to r052c097. Executing breadth-first search algorithm ... Algorithm complete. Path length: 201 Path cost: 200 Locations visited: 2229 Looking for a path from r018c127 to r052c097. Executing Dijkstra's algorithm ... Algorithm complete. Path length: 201 Path cost: 200 Locations visited: 2229 Looking for a path from r018c127 to r052c097. Executing A* algorithm ... Algorithm complete. Path length: 201 Path cost: 200 Locations visited: 1690 Exiting.