Welcome to TDDD86 Trailblazer! This program searches for paths through graphs representing mazes and rocky terrains. It demonstrates several graph algorithms for finding paths, such as depth-first search (DFS), breadth-first search (BFS), Dijkstra's Algorithm, and A* search. Loading world from maze05-medium.txt ... Preparing world model ... World model completed. Looking for a path from r10c11 to r14c17. Executing depth-first search algorithm ... Algorithm complete. Path length: 63 Path cost: 62 Locations visited: 170 Looking for a path from r10c11 to r14c17. Executing breadth-first search algorithm ... Algorithm complete. Path length: 23 Path cost: 22 Locations visited: 138 Looking for a path from r10c11 to r14c17. Executing Dijkstra's algorithm ... Algorithm complete. Path length: 23 Path cost: 22 Locations visited: 138 Looking for a path from r10c11 to r14c17. Executing A* algorithm ... Algorithm complete. Path length: 23 Path cost: 22 Locations visited: 44 Exiting.