#include using namespace std; template struct Type_Info { static string name() { return "UNKNOWN"; } }; // Add your code here int main() { array a; // expected output: cout << Meta_Type{5} << endl; // int with size 4 cout << Meta_Type{"hej"} << endl; // string with size 3 cout << Meta_Type{a} << endl; // UNKNOWN with size 40 }