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Examensarbeten och uppsatser / Final Theses

Framläggningar på IDA / Presentations at IDA

Se även framläggningar annonserade hos ISY och ITN i Norrköping / See also presentations announced at ISY and ITN in Norrköping (in Swedish)

If nothing is stated about the presentation language then the presentation is in Swedish.

WExUpp - kommande framläggningar
2019-05-22 - SaS
AI assisted workflow for radiologists - Can AI guess the correct template?
Michal Godymirski
Avancerad (30hp)
kl 17:15, Alan Turing (In English)
This thesis describes the challenges and results of creating an AI that can suggest the
expected radiology protocol templates given a referral. The goal is to create an AI that
can simplify and speed up a radiologists workflow. The AI is trained using referral data
from a year worth’s of all radiological exams performed in one of Sweden’s major regions.
The target and output of the AI are the templates used by radiologist when specifying the
protocols to use during the examination. The AI is trained using machine learning (ML)
algorithms, two different ML methods (Neural Networks and Support Vector Machines)
are investigated and compared to a baseline. The input to the AI is the referral meta
data, patient history and free text fields written by a referring physician. The results show
that machine learning algorithms can suggest the correct templates more often than the
baseline. The results from the algorithms used are comparable to other result attained in
related work. The quality and coverage of available and gathered data is discussed based
on the findings and challenges met. Guidance for future research and implementation is
given regarding what data and methods can be investigated.
2019-05-23 - HCS
En undersökning av automatisering av mjukvaruleverans med hjälp av verktyg för Continuous Delivery - En kostnad-nytta-studie i fallet med multipla systeminstanser
Yousif Touma
Avancerad (30hp)
kl 10:00, John Von Neumann (På svenska)
Manual deployments of software is a tedious, repetitive and non-scaling method of deploying software.
Continuous Delivery is a practice that enables automated deployment of software in a rapid fashion at the click of a button.
When deciding whether to start using a new practice, software companies need to make an assessment from a cost-benefit perspective.
This thesis compares automated deployments through Continuous Delivery with manual deployments from a cost perspective.
The comparison is done at a small software company where two tools for Continuous Delivery are chosen based on requirements imposed by the company. The tools, Octopus Deploy and Azure DevOps, are cost efficient to different degrees.
Octopus is cost efficient if several deployments per week are necessary, particularly if many deployment targets are involved.
Azure DevOps is quickly cost efficient in most cases due to its pricing scheme, only needing roughly one deployment per week for few deployment targets, and a couple of deployments per year for many deployment targets.
The initial cost of having a paid employee set up the tool needs to be paid off, but is easily done within a year using weekly deployments with a small number of deployment targets.
2019-05-27 - HCS
Motivating Drivers to Use Coaching Services
Emma Sundberg, Linnea Utterheim
Avancerad (30hp)
kl 15:00, Alan Turing (På svenska)
How can coaching services encourage user engagement? This thesis objective has been to conduct research with a service design approach of what changes can be made to a service to further engage and motivate users. The already existing service provided by Scania called Driver Coaching is used as a case study. The thesis contributes to research by exploring how coaching services can implement gamification aspects in its customer journey
2019-05-28 - HCS
Evaluation of solutions for a virtual reality cockpit in fighter jet simulation
Tobias Martinsson
Avancerad (30hp)
kl 10:00, Alan Turing (På svenska)
Virtual Reality has become widespread in areas other than gaming. How this type of technology can be used in, for example, flight simulation still needs to be discovered. In this thesis virtual reality technology and free hand interaction is examined in the context of a fighter jet cockpit. Design principles and visualization techniques are used to examine how a virtual reality cockpit and interactions can be designed with high usability. From user test sessions, and accompanying questionnaire, some guidelines for how this type of interaction should be designed are gathered. Specifically how objects that can be interacted with, and the distance to them, should be visualized, with regards to free hand interaction. Also, different ways of providing feedback to the user is discussed. Finally it is determined that the technology used is a good fit for the context and task, but the implementation of interaction components needs more work. To do this alternative ways of tracking hand motions and other configurations for the sensors, should be examined in the same context.
2019-06-05 - ADIT
Vendor-independent Software-defined Networking – Beyond the Hype
Santiago Pagola Moledo
Avancerad (30hp)
kl 17:00, Muhammad al-Khwarizmi (In English)

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Last updated: 2017-04-27