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Object-Oriented Modeling, Simulation and Visualization Tools

The use of computer simulation in industry, to optimize products and to reduce product development cost and time, is rapidly increasing. There is a need is to simulate increasingly complex physical real-time systems composed of subsystems from multiple physical domains such as mechanic, electric, hydraulic, thermodynamic, and control system components. Typical examples are automobiles, airplanes and industrial robots. High performance computing is needed to handle the increased complexity. Hardware-in-the-loop simulation, e.g. for power systems makes it possible to construct realistic system simulations used for more effective testing and parameter tuning. Assessment of simulation result can be best achieved by interactive visualization. Thus, to summarize:

Industry requires high performance real-time simulation of complex multi-domain systems, which are not handled by current widespread methods. Simulated systems are increasingly complex. Thus, system modeling has to be based primarily on combining re-usable components. There is a clear need for better technology in creating easy-to-use re-usable components. There is a need for better integrated environments for multi-domain system design and for interactive visualization.

The Modeling and Simulation Language Modelica

Multi-domain modeling based on object oriented mathematical modeling techniques has been developed during the past few years and utilized for industrial applications (robotics, vehicles, thermal power plants, nuclear power plants, airplane simulation, real-time simulation of gear boxes, etc.). In fall 1996, work started towards standardization of this technology by defining a model description language Modelica for modeling dynamic behavior of engineering systems, intended to become a de facto standard. This has resulted in a full definition of Modelica, a number of published papers (for references, see the Modelica homepage www.modelica.org; for the Modelica work at PELAB in Linköping see www.ida.liu.se/~pelab ), and available implementations of Modelica translators and simulation environments. Modelica is superior to current technology mainly for the following reasons:

Current Research Activities

The current research activities aim at improving the language and related tools for increased expressive power, precision, and ease-of-use.

  1. Debugging Equation-based Languages.
    Modelica is a very high level declarative constraint-based language (based on equations) which makes it very powerful and easy to use, but at the current state of the art hard to debug. For example, you might get a message that too few equations are present, but no good hint of which one is missing. The research problem is to develop easy-to-use declarative debugging methods for equation-based languages such as Modelica. This is different from but related to previous declarative debugging research at PELAB.
  2. Semantic Foundations and Type systems of equation based languages.
    During the four years Modelica has been developed, the complexity of the language has increased, as number of language features have been included. When extending the language, this complexity often causes unexpected interactions between language features. Therefore, developing more precise and more general semantic foundations for equation based languages such as Modelica has become an important research issue. This includes a precise definition of the Modelica type system. A related issue is type systems for unit checking. As a beginning of this work a partial natural semantics specification using RML has been developed for Modelica.
  3. Visualization of Object-oriented Models.
    Object-oriented models in physical modeling languages like Modelica are most easily created in using graphical editors or CAD systems. There is a need to integrate the modeling language and visualization technology, especially regarding applications in virtual reality, and to develop efficient techniques and tools to handle large numbers of objects and potential collisions between objects.
  4. Efficient compilation of Modelica to multi-processors.
    This work is described under the heading compilation technology for real-time and multi-processors systems.

Graduate students: Peter Bunus, Levon Saldamli, Peter Aronsson and Tianchu Yang.
Supervisors: Peter Fritzson, Mariam Kamkar, Vadim Engelson.