Mattias Arvola
Docent (Reader) in Cognitive Science
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My PhD thesis in Cognitive Systems was about interaction design and focused on social situations of use, at the intersection of design, human-computer interaction (HCI) and computer-supported cooperative work (CSCW). Later, my research has dealt with design, cognition and IT-development. Different issues of thinking, language and communication has been central to my work. The topic of user experience, use-quality and experiential qualities is, in my research, connected to socio-cultural theories of mediated action (eg. activity theory and distributed cognition), and I find theoretical topics in interaction and service design intriguing, but only in relation to the practice of interaction design. As part of researching design practice I have tried to identify best practices and describe them in terms of design methods. Notably, I have worked on methods like personas, interaction walkthroughs, improvised roleplaying, design patterns, competitive analysis, genre analysis, use-quality analysis, bodystorming, prototyping, and service walkthroughs. Related to the practice of interaction design is also the field of design education, which also is one of my main fields of research.
Teaching spring 2013
- TDDD59 Interaktiva system
(Interactive Systems for students in Computer Science) - TDP022 Interaktiva system
(Interactive Systems for students in Programming) - TDDD03 Industrial Engineering and Systems Usability Issues
Teaching autumn 2012
- TDDD58 Interaktionsdesign - Projekt
(Interaction Design Project for students in Graphics Design and Communication) - TDDC63 Interaktiv form
(Interactive Form for students in Graphics Design and Communication)
Page responsible: Mattias Arvola
Last updated: 2013-03-28

