The
Skeleton interface is used solely by the RMI
implementation.
Every version 1.1 (and version 1.1 compatible skeletons generated in
1.2 using rmic -vcompat) skeleton class generated by the rmic
stub compiler implements this interface. A skeleton for a remote object is
a server-side entity that dispatches calls to the actual remote object
implementation.
| Method Summary | |
void |
dispatch(Remote obj,
RemoteCall theCall,
int opnum,
long hash)
copy-> .dispatch(, , , )copy-> <Skeleton>.dispatch(<Remote obj>, <RemoteCall theCall>, <int opnum>, <long hash>);
|
Operation[] |
getOperations()
copy-> .getOperations()copy-> <Operation var>=<Skeleton>.getOperations();
|