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TDTS08 Advanced computer architecture

Lectures

Lecture notes (2014)

NOTE: Lecture notes will be available here before each lecture.

Lecture notes (PDF) from last year (2013)

Lecture notes for the course book

Reading instructions (for 9th Edition of the Course Book)

  • Introduction

  • Outline, Basic computer architecture and organization, Basic functions of a computer and its main components, The von Neumann architecture, Historical perspective. Some basic issues are reviewed and are supposed to be known from previous courses. (Chapters 1.1, 1.2, 2.1, 2.2, 3.1, 3.2, 3.3, 3.4, 12.1, 12.2, 12.4, 13.1, 13.3, 13.5, 20.1, 20.2, 20.3)

  • The Memory System and its Organization

  • Memory hierarchy, Organization of internal memories, Cache memories, Memory Management. (Chapters 4.1, 4.2, 4.3, 4.4, 8.3)

  • Instruction Pipelining

  • Organization of pipelined units, Pipeline hazards, Reducing branch penalties, Branch prediction strategies. (Chapters 14.1, 14.2, 14.3, 14.4, 15.5)

  • Reduced Instruction Set Computer (RISC) Architectures

  • An analysis of instruction execution for code generated from high-level language programs, Compiling for RISC architectures, M ain characteristics of RISC architectures, RISC-CISC trade-offs. (Chapters 15.1, 15.2, 15.3, 15.4, 15.7, 15.8)

  • Superscalar Architectures

  • Instruction level parallelism and machine parallelism, Hardware techniques for performance enhancement, Data dependencies, Policies for parallel instruction execution, Limitations of the superscalar approach. (Chapters 16.1, 16.2)

  • Very Large Instruction Word (VLIW) Architectures

  • The VLIW approach - advantages and limitations. Compiling for VLIW architectures. The Merced (Itanium) architecture. (PDF file availbe here)

  • Architectures for Parallel Computation

  • Parallel programms, Performance of parallel computers, Classification of computer architectures, Array processors, Multiprocessors, Multicomputers, Vector processors. Cache Coherence and the MESI Protocol. Multi-core processors and multithreading (Chapters 17.1, 17.2, 17.3, 17.5, 17.6, 17.7)

  • Multi-core processors and GPUs

  • Multi-core hardware platform and organizations, Multithreading approches; Graphics processing units, General-purpose GPUs. (Chapters 17.4, 18.1, 18.2, 18.3 and the article Nvidia Tesla: A Unified Graphics and Computing Architecture)

  • Low Power Architecture

  • Architectual design for low power, The Crusoe Processors. (the article The Technology Behind Crusoe Processors)

Reading instructions (for 8th Edition of the Course Book)


Page responsible: Zebo Peng
Last updated: 2014-10-29