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TDDD58 12 hp /Interaction design project

Examination and Assignments



Grading

You will throughout the course work with four assignments connected to a design challenge.The four assignments are:

  1. Research
  2. Ideation of Concepts
  3. Revision of Ideas
  4. Detailing of Solutions

Each assignment (1-4) consist of both practice and theory, in team and individually:

  • Team Project Work 55%
  • Individual Readings 25%
  • Individual Design Work 20%

Team Project Work and Individual Readings are mandatory for each assignment, while Individual Design Work reported in sketch book and process book are not.

Every assignment (1-4) is, for every individual student, given points up to 100 (up to 55 points for Team Project Work, 25 points for Individual Readings and 20 points for Individual Design Work). The grade for the assignment is then calculated using the table below.

<60: Fail
60 for Grade 3
75 for Grade 4
85 for Grade 5

The same table is used for calculating the course grades. The mean of the points from each assignment is then used. I.e. if you had 65 points on Assignment 1, 75 on Assignment 2, 90 points on Assignment 3 and 60 on Assignment 4, the mean is 72.5 which will give you the grade 3 on the entire course, and the grades 3, 3, 4 and 5 on the assignments.

An individual team member can be given more or less points than the rest of the team in the project work if there is a valid reason for it. Omissions, errors or low process or product quality (ie. mandatory cover page information or reference lists in reports) will cause point reductions.

No assignments are assessed and graded between deadlines. There is a deadline for supplementary examination and one round-up deadline. You can try for a higher grade at the supplementary deadline or at the round-up deadline. You need to contact the examiner in advance if you wish to try for higher grade. If you miss the round-up deadline you will have to make next year's assignments instead.


Assignment 1: Research

Team Project Work (55 points)

Mandatory project work for teams with about five members. Due on paper at the critique session for the project step.

Mandatory project deliverables that affect the grades:

  • Affinity diagram based on field notes from contextual inquiries combining situated interviews and observations (5-10 data gathering sessions)
  • Two personas with 1-2 scenarios/storyboards each

Non-mandatory project deliverables that affect the grades to some degree and are required for maximum points:

  • Concept map, task analysis, use-quality analysis or customer journey

Mandatory, but not graded:

  • Participation statement
  • Participation in critique session

Individual Readings (25 points)

Mandatory seminar and written review. Due on paper at the seminar for the project step. See the instructions for deliverables for information on how to write reviews.

Literature for the assignment:

  • For Swedish speaking students: Arvola (2014) chapter 1-2.
  • For English speaking students: Saffer (2010) chapter 1-5.

Individual Design Work (20 points)

Non-mandatory sketchbook focusing on inspiration and early ideas. See the instructions for deliverables for information on how to make a sketchbook. Due on paper at the critique session for the assignment.


Assignment 2: Ideation of Concepts

Team Project Work (55 points)

Mandatory project work for teams with about five members. Due on paper at the critique session for the project step.

Mandatory project deliverables (in order of influence on grading):

  • Sketches and descriptions of 5-15 concept alternatives.
  • Evaluation of the 5-10 most promising concepts in a Pugh-chart.
  • Concept proposal in a storyboard, based on a synthesis of alternatives.

Non-mandatory project deliverables that affect the grades to some degree and are required for maximum points:

  • Objectives tree or impact map (Swe. 'effektkarta').

Mandatory, but not graded:

  • Participation statement
  • Participation in critique session

Individual Readings (25 points)

Mandatory seminar and written review. Due on paper at the seminar for the project step. See the instructions for deliverables for information on how to write reviews.

Literature for the assignment:

  • For Swedish speaking students: Arvola (2014) chapter 3.
  • For English speaking students: Saffer (2010) chapter 6 and Decision Making Confidence (2013).

Individual Design Work (20 points)

Non-mandatory sketchbook focusing on concept sketches. See the instructions for deliverables for information on how to make a sketchbook. Due on paper at the critique session for the assignment.


Assignment 3: Revision of Ideas

Team Project Work (55 points)

Mandatory project work for teams with about five members. Due on paper at the critique session for the project step.

Mandatory project deliverables that affect the grades:

  • Paper prototypes (2-3 alternative designs) for the most important tasks.
  • Test report from a formative usability test with 5-10 surrogate users (representative users are of course better). Write according to the instructions for deliverables.

Non-mandatory project deliverables that affect the grades to some degree and are required for maximum points:

  • Site map, wireflows and/or other overview of the structure of the system.

Mandatory, but not graded:

  • Participation statement
  • Participation in critique session

Individual Readings (25 points)

Mandatory seminar and written review. Due on paper at the seminar for the project step. See the instructions for deliverables for information on how to write reviews.

Literature for the assignment:

  • For Swedish speaking students: Arvola (2014) chapter 4.
  • For English speaking students: Saffer (2010) chapter 7-8, Krug (2013) chapter 1-5.

Individual Design Work (20 points)

Non-mandatory sketchbook focusing on user interfaces. See the instructions for deliverables for information on how to make a sketchbook. Due on paper at the critique session for the assignment.


Assignment 4: Detailing of Solutions

Team Project Work (55 points)

Mandatory project work for teams with about five members. Due on paper at the critique session for the project step.

Mandatory project deliverables that affect the grades:

  • Interactive computer prototypes (1-2 alternative designs based on the formative evaluation of the paper prototype).
  • Report from a usability test with 5-10 representative users to gather qualitative data. Use surrogate users only as last resort. Write according to the instructions for reports. Include screenshots from your prototype (-s) in an appendix.
  • Poster describing the project as a whole and methodology and results of the usability test (see the instructions for deliverables).

Non-mandatory project deliverables that affect the grades to some degree and are required for maximum points:

  • Gather, analyse and report (as part of the test report) quantitative usability data correctly, by the book, as described in Tullis & Albert (2013) chapter 1-6 (electronically available through the university library).

Mandatory, but not graded:

  • Participation statement
  • Participation in critique session (exchange students who have to be back in their home universities may participate over Skype at this session)
  • Participation in public demo and poster session (exchange students who have to be back at their home universities may be excused from this session)

Individual Readings (25 points)

Mandatory seminar and written review. Due on paper at the seminar for the project step. See the instructions for deliverables for information on how to write reviews.

Literature for the assignment:

  • For Swedish speaking students: Arvola (2014) chapter 5.
  • For English speaking students: Krug (2013) chapter 6-9.

Individual Design Work (20 points)

Non-mandatory process book. Due in PDF sent over e-mail to the supervisor at the final day of the examination period (optimize the PDF for screen and web).

The individual design work in the final stage is to create a Process Book. It should describe the whole design process that led up from brief and research to your team's final design, and your individual role and contributions to the team. Reports and sketch books produced during the course form the basic material for the process book. See the instructions for deliverables for more information on how to do the Process Book.


Conduct

The following set of rules applies to the assignments in this course. It is a slightly modified version of IDA's general rules for labs.

Rules for examination

The assignments are in a group or individually, according to the instructions given for the course. However, examination is always individual.

It is not allowed to hand in solutions copied from other students, or from elsewhere, even though modifications have been made. If unauthorized copying or other forms of cheating is suspected, the teacher is required to make a report to the University Disciplinary Board.

You should be able to explain the details of the assignment. It is also possible that you may have to explain why you have chosen a specific solution. This applies to everyone in a group.

If you anticipate that you can not meet a deadline, contact your teacher. You may get some support and possibly a deadline at a later date. It is always better to discuss problems than to cheat.

If you do not follow the university and a course examination rules, and try to cheat, by for example plagiarizing or using unauthorized assistance, then it may result in a complaint to the University Disciplinary Board. The consequences of cheating can be a warning or suspension from studies.

Policy for presentation. A definite end date, deadline, generally apply to the submission of assignments in the course. This deadline may be during the course or at the end. If presentation is not done in time,you may have to do a new set of assignements the next time the course is offered.


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Last updated: 2014-07-23