TDDD53 Advanced Interaction Design
AimThe student shall develop advanced knowledge in methods and theory for interaction design. After the course, the student shall be able to:
- Use methods and techniques for concept design and detailed design to define problems and alternative solutions for digital interactive products and services.
- Give an account of system objectives, and analyse design qualities and user experience for digital interactive products and services.
- Define purpose, content, and form for digital interactive products and services.
- Argue for one's interaction design ideas using multimedia, visualisations, or oral and written presentation.
- Summarise and analyse the meaning of concepts from interaction design and use them to analyse design work.
Course contentThe course is conducted as a collaboration with industry and focuses on designing interactive experiences based on target experiences. The core of the course is a group project with an external client. A document detailing all the assignments can be found here.
Project hold timesSuggested times to guide the projects:
- 9/9 - desicion about three concept ideas to take forward
- 21/9 - the group should have decided on one concept to prototype
- 5/10 - prototyping finished
LecturesDuring the course, the following lectures will be given:
- Introduction Tue 29/8 at 8:15-10 in U1 (Johan Blomkvist)
- Here you can find the slides from the first teaching session.
- User Experience Design Tue 5/9 at 8:15-10 in U1 (Johan Blomkvist)
- Methods and creativity in design Tue 12/9 at 8:15-10 in U1 (Johan Blomkvist)
- Prototyping experiences Tue 26/9 at 8:15-10 in A36 (Johan Blomkvist)
- Ubiquitous computing Fri 29/9 at 10:15-12 in G32 (Magnus Bång, together with TDDD90)
- Thu 7/9 at 13:15-17
- Thu 21/9 at 13:15-17
Final presentationsThursday 12/10 at 13:15-17 in T2
Project groups and assignmentsYou can find the groups and assignments here.
Page responsible: Johan Blomkvist
Last updated: 2017-09-27