TDDD30 Advanced Software Engineering
Seminar plan (2017)
- Demonstrate that you are able to go through an advanced article deeply and with a critical eye. OR Demonstrate that you can design and run a pilot of a software engineering experiment.
- Demonstrate that you can present such material at a level where your audience can understand most of the results.
Each group gets 30 minutes for presentation. We add 10 minutes for questions, feed-back, and discussion.
|1||2017-12-18 13:15-13:55||"Manuel Brhel, Hendrik Meth, Alexander Maedche, Karl Werder, Exploring principles of user-centered agile software development: A literature review, Information and Software Technology, Volume 61, May 2015, Pages 163-181." http://dx.doi.org/10.1016/j.infsof.2015.01.004|
|2||2017-12-18 13:55-14:35||N. Salleh, E. Mendes and J. Grundy, "Empirical Studies of Pair Programming for CS/SE Teaching in Higher Education: A Systematic Literature Review," in IEEE Transactions on Software Engineering, vol. 37, no. 4, pp. 509-525, July-Aug. 2011
|3||2017-12-18 14:50-15:20||Gleb Naumovich and Nasir Memon. 2003. Preventing Piracy, Reverse Engineering, and Tampering. Computer 36, 7 (July 2003).10.1109/MC.2003.1212692|
|4||2017-12-18 15:20-16:00||Loïc Caroux, Katherine Isbister, Ludovic Le Bigot, Nicolas Vibert, Player–video game interaction: A systematic review of current concepts, Computers in Human Behavior, Volume 48, July 2015, Pages 366-381, http://dx.doi.org/10.1016/j.chb.2015.01.066.|