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729G22 Interaction Design

Project process overview


Deadlines for each process part is found in the schedule on TimeEdit. Note that you don't need to read both Saffer and Arvola, choose one. Complete reference information on the literature is found on the course information page (previous page).

Abbreviations used in the list of suggested readings below:
S = Saffer, Designing for interaction
A = Arvola, Interaktionsdesign och UX
G = Goodwin, Designing for the digital age
L = Löwgren, Interaction deign, brief intro
R = Rettig, Prototyping for tiny fingers
U = Usability.gov: Usability testing

Process part Step Suggested readings
User research Qualitative study S:ch 2 & 4; A:ch 2; G: 3-8
Visualise results using personas,
scenarios and design goals
S:ch 5; A:ch 2; G: 10-13
Concept design Generating and choosing S:ch 4-5; A:ch 3; G: 14-16
Visualising and Defining requirements S:ch 4-5; A:ch 4; G: 17-19
Prototyping and evaluation Lo-fi prototype S:ch 5-6; A:ch 4; G: 20 & 23, R.
Usability study S:ch 5; A:ch 4-5; G:23, U (including subsections)


Page responsible: Mattias Arvola
Last updated: 2018-08-29