/**************************************************************
*
* Sample solution for the Moving Piano problem in contest 2002
*
* Author: A. Björklund & M-P. Pettersson
* Description:  Sweep from day 1 to 100 and greedily undertake 
* move jobs according to the following rule: 
* Among the jobs which are left that may be performed
* the present day, choose the ones whose intervals' end day is
* earliest. This is the optimal strategy.
*
**************************************************************/

#define WED(x) (((x) % 7)>=5)

#define MAX_DAYS (100)

int Weeks[MAX_DAYS*MAX_DAYS];
int Weeks2[MAX_DAYS*MAX_DAYS];

void clearweeks()
{
  int i,j;
  for (i=0;i<MAX_DAYS;i++)
    for (j=0;j<=i;j++)
    {
      Weeks[j+i*MAX_DAYS] = 0;
      Weeks2[j+i*MAX_DAYS] = 0;
    }
}
  
int solve(int* pWeek, int weekends, int p, int m)
{
  int i,j,k,cap;
  for (i=0;i<MAX_DAYS;i++)
  {
    if (!weekends && WED(i))
    {
      cap = 0;
    }
    else
    {
      cap = p;
    }
    
    // Urgent jobs first
    for (j=i;j<MAX_DAYS && cap;j++)
      for (k=0;k<=i && cap;k++)
        if (pWeek[k+j*MAX_DAYS])
        {
          if (pWeek[k+j*MAX_DAYS]<=cap)
          {
            cap-=pWeek[k+j*MAX_DAYS];
            m-=pWeek[k+j*MAX_DAYS];
            pWeek[k+j*MAX_DAYS] = 0;
          }
          else
          {
            m-= cap;
            pWeek[k+j*MAX_DAYS] -= cap;
            cap = 0;
          }
        }
  }
  return (m==0);
}
    
    
int main()
{
  int i,j,m,p,n,b,e;
   
  scanf("%d",&n);
  
  for (i=0;i<n;i++)
  {
    clearweeks();
    
    scanf("%d %d",&m,&p);
    p=p/2; // Number of moving pairs
    for (j=0;j<m;j++)
    {
      scanf("%d %d",&b,&e);
      Weeks[b-1+(e-1)*MAX_DAYS]++;
      Weeks2[b-1+(e-1)*MAX_DAYS]++;
    }    
    
    if (solve(Weeks,0,p,m))
    {
      printf("fine\n");
    }
    else if (solve(Weeks2,1,p,m))
    {
      printf("weekend work\n");
    } 
    else
    {  
      printf("serious trouble\n");      
    }
  }

  return 0;
}

