A Decision-Mechanism for Reactive and
Cooperating Soccer-Playing Agents
Silvia Coradeschi and Lars Karlsson
Dept. of Computer and Information Science, Linköping University, Sweden
In this paper we present some preliminary results regarding a system for
developing autonomous agents that combine reactivity to an uncertain and
rapidly changing environment and commitment to prespecified tactics involving
cooperation. A central requirement is that the behavior specification should
be done by people who are not computer and AI specialists. The original
application was air-combat simulation. Here we consider the simulated soccer
domain in perspective of the RoboCup competition. The behavior of an agent is
specified in terms of prioritized rules organized into a decision tree.
Coordinated behaviors are encoded in the decision trees of the individual
agents. What link individual behavior descriptions together are explicit
communication and common means to describe the situation the agents are in.
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