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arima_ICCAD2015

Perception-Aware Power Management for Mobile Games via Dynamic Resolution Scaling

Arian Maghazeh
 
Unmesh D. Bordoloi
Mattias Villani
 
Petru Eles Author homepage
Zebo Peng Author homepage

Conference: International Conference on Computer Aided Design (ICCAD), 2015 Nov. 2-6, Austin, TX.

ABSTRACT
Modern mobile devices provide ultra-high resolutions in their display panels. This imposes ever increasing workload on the GPU leading to high power consumption and shortened battery life. In this paper, we first show that resolution scaling leads to significant power savings. Second, we propose a perception-aware adaptive scheme that sets the resolution during game play. We exploit the fact that game players are often willing to trade quality for longer battery life. Our scheme uses decision theory, where the predicted user perception is combined with a novel asymmetric loss function that encodes users' alterations in their willingness to save power.


[MDVE15] Arian Maghazeh, Unmesh D. Bordoloi, Mattias Villani, Petru Eles, Zebo Peng, "Perception-Aware Power Management for Mobile Games via Dynamic Resolution Scaling", Conference: International Conference on Computer Aided Design (ICCAD), 2015 Nov. 2-6, Austin, TX.
( ! ) perl script by Giovanni Squillero with modifications from Gert Jervan   (v3.1, p5.2, September-2002-)