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IDA Department of Computer and Information Science

Current topics in HCI (HMI758) - Preliminary plan

Lectures/seminars

~25 h.

Recommended for

HMI doctoral students, but open for all graduate students.

The course was last given:

Spring 2002.

Goals

To inform about and discuss current research in various human computer interaction sub-areas. 

Prerequisites

At least one previous course in HCI or Interactive Systems.

Organization

Seminars and optional individual or group projects. A couple of the seminars will be held at Skövde University. Travel arrangements will be made.

Contents

The course consists primarily of two parts: student seminars and guest seminars. Contents of the seminars will be very much dependent on the students' own choices. Guest teachers will be engaged in suitable areas. Individual or group projects may render additional credits after negotiation with the examiner.

Appointed/suggested topics as of Oct 2004:

  • Embodiment and HCI
  • Engineering and HCI
  • A gender perspective on design processes
  • Man-robot interaction (guest seminar, see below)
  • Usabilty Procurement (guest seminar, see below)
  • Ideal-oriented scenario workshops (guest seminar, see below)
  • Service design (guest seminar)

Student seminars: Students are expected to plan and hold one seminar each, based on a topic selected by her/himself. The first seminar will be administrative, and topics will be planned for the rest of the course. The student will select 3-4 articles for the other students to read and prepare issues for discussion. Each seminar will be introduced by a short presentation.

Guest seminars: Guest teachers will be invited to hold seminars within certain areas that are considered important, but where expertise is limited within the student group.

--- Appointed student seminars (as of Oct 12) ---

Engineering and HCI
Beatrice Alenljung, University of Skövde

Interactive products and systems may be developed with an engineering approach, and there are concepts like usability engineering, software engineering, requirements engineering and information systems engineering. How suitable is an engineering approach for successful interaction design? What similarities and discrepancies exist between, e.g., usability engineering and requirements engineering?

Embodiment and HCI
Jessica Lindblom, University of Skövde

Embodiment and HCI acknowledges the fact that our senso-motoric abilities plays a major role for our cognition, i.e., our body is not an appendix, but an active and important part in our intellectual processes.Thus, embodiment plays a role in collaborative (social) situations as well as single-user applications.

Toni Robertson

Paul Dourish (2001) /Where the action is: the
foundations for embodied interaction. /Cambridge, MA: MIT Press

A gender perspective on design processes

Carmen Flores Montano/Karin Johansson (magisterstudenter),

TBD

--- Guest Seminars (as of Oct 12) ---

Human-robot interaction and embodied social interaction
Prof. Tom Ziemke, Univ. of Skövde

Much research in the cognitive sciences has in recent years identified
how human embodiment shapes cognitive processes, and not least social
interactions. Naturally this has also had an impact on how HCI and CSCW
researchers conceive how humans interact with and through technology
(e.g. Robertson, 2002). The lecture will illustrate this with a number
of examples of recent research aiming to capture aspects of embodied
social interaction in different types of technology, ranging from
'embodied' interface agents (e.g. Cassell, 2000) to humanoid robots
(e.g. Breazeal, 2002, in press).

References:

Breazeal, C. (2002). Designing Sociable Robots. Cambridge, MA: MIT
Press.

Breazeal, C. (2004). Social Interactions in HRI: The Robot View.
IEEE SMC Transactions, Part C, to appear.

Cassell, J. (2000). More than Just Another Pretty Face: Embodied
Conversational Interface Agents. Communications of the ACM, 43(4),
70-78.

Robertson, T. (2002). The Public Availability of Actions and Artefacts.
Computer Supported Cooperative Work: The Journal of Collaborative
Computing, 11(2-3), 299-316.

-----------------------------------

Usability Procurement
Dr. Stefan Holmlid, Linköping University

TBD

-----------------------------------

Co-design workshops
Lars Albinsson, University College of Borås

Whose perspective governs the development of information systems? How is the customer's perspective looked after in the development? Co-design is an approach that allows different stakeholders to create information and user interfaces in collaboration. We will see examples from, e.g., SEB internet Bank.


-----------------------------------

Literature

To be announced.

Teachers

Dr. Pär Carlshamre, guest teachers.

Examiner

Pär Carlshamre

Schedule

Fall 2004-spring 2005.  

Examination

Seminar arrangement, active participation.

Credit

2+3 p actual number of credits will vary according to project size.

Comment

Dr. Carlshamre is a part-time lecturer at Linköping University, and will act as administrator, facilitator and examiner of the course. Thus, the course is dependent on active participation and engagement of the students.