![]() | Name | Last modified | Size | Description |
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![]() | README | 2011-08-29 13:46 | 317 | |
![]() | agent-gui.cl | 2011-08-29 13:46 | 10K | |
![]() | basic-env-gui.lisp | 2011-08-29 13:46 | 6.8K | |
![]() | basic-env.fasl | 2011-08-29 13:46 | 56K | |
![]() | basic-env.lisp | 2011-08-29 13:46 | 6.7K | |
![]() | grid-env.fasl | 2011-08-29 13:46 | 165K | |
![]() | grid-env.lisp | 2011-08-29 13:46 | 16K | |
![]() | test.lisp | 2011-08-29 13:46 | 680 | |
![]() | vacuum-gui.lisp | 2011-08-29 13:46 | 5.0K | |
![]() | vacuum.fasl | 2011-08-29 13:46 | 35K | |
![]() | vacuum.lisp | 2011-08-29 13:46 | 4.3K | |
![]() | wumpus.lisp | 2011-08-29 13:46 | 5.1K | |
In this directory, we define the basic environment simulator (in "basic-env.lisp"). We then define environments in which physical objects exist in a two dimensional grid of locations (in "grid-env.lisp"). We build upon this grid environment to define environments and agents for the vacuum world and wumpus world.